
COMMUNITY REPORTED: Atlas AS7-D and AS7-D-HT Center Torso internal structure and max armor values are no longer off by 5.COMMUNITY REPORTED: The BL-6-KNT's PPC no longer appears in the wrong location on its right arm.COMMUNITY REPORTED: Crab CRB-27 is no longer slower than intended.COMMUNITY REPORTED: ER-PPC's now properly have sensor degradation effects.It should now be more difficult to get a knockdown or incapacitate the Atlas. COMMUNITY REPORTED: Atlas AS7-D AC/20 ammo is now correctly located in the right torso instead of in the legs.COMMUNITY REPORTED: Zeus ZEU-6S now has the correct number of max Jump Jets.COMMUNITY REPORTED: Trebuchet TBT-5N now has correct max armor for the Center Torso.COMMUNITY REPORTED: LRM variants stability damage has been corrected.Enemy 'Mechs no longer get shut down after using JumpJets when being deployed in specific Capture Base contracts.Multiplayer no longer desyncs each round if the host and guest use different decimal separators based on language.Unit Flags are now properly deleted on unit destruction.Fixed an issue where some missions could not be completed when an enemy 'Mech failed to load.The issue occurred in Flashpoints with consecutive deployment missions and in consecutive deployment late in the story campaign playthrough. Fixed an issue where the user could become stuck if none of the user’s remaining ‘Mechs were operational or all of the user’s MechWarriors were injured.We've reduced some delays for MechWarrior combat VOs and camera moves to speed the pace of combat.
BATTLETECH FLASHPOINT UPDATE V1 5 0 MAC
Mac users should now be unblocked if their volume of save files becomes large.File corruption issues have been addressed and force quitting during shutdown will no longer potentially cause multiple issues, including the loss of contracts in the command center.If you experience further issues please contact Customer Support at: Saved games require the exact same data state in order to function properly.

BATTLETECH FLASHPOINT UPDATE V1 5 0 MOD
If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. IMPORTANT: As an ongoing note for players who mod various game files… modding is not officially supported. Please enjoy our latest BATTLETECH update! We have resolved several stability issues as well as some nasty bugs that, under certain circumstances, could cause file corruption.įor more behind-the-scenes information check out the Dev Diary from Mitch Gitelman, our Game Director and co-founder at: Welcome to BATTLETECH 1.5! This release is focused on delivering more quality-of-life improvements and bug fixes.
